Assembly Language for x86 Processors (6th Edition) by Kip R. Irvine

By Kip R. Irvine

Assembly Language for x86 Processors, 6/e is perfect for undergraduate classes in meeting language programming and introductory classes in desktops and machine architecture.

Written particularly for the Intel/Windows/DOS platform, this entire and entirely up to date research of meeting language teaches scholars to write down and debug courses on the computing device point. according to the Intel processor kinfolk, the textual content simplifies and demystifies ideas that scholars have to clutch sooner than they could move directly to extra complicated machine structure and working platforms classes. scholars placed conception into perform via writing software program on the computer point, making a memorable adventure that provides them the arrogance to paintings in any OS/machine-oriented atmosphere. talent in a single different programming language, ideally Java, C, or C++, is suggested.

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Extra info for Assembly Language for x86 Processors (6th Edition)

Sample text

2 Virtual Machine Concept An effective way to explain how a computer’s hardware and software are related is called the virtual machine concept. A well-known explanation of this model can be found in Andrew Tanenbaum’s book, Structured Computer Organization. To explain this concept, let us begin with the most basic function of a computer, executing programs. A computer can usually execute programs written in its native machine language. Each instruction in this language is simple enough to be executed using a relatively small number of electronic circuits.

You need a computer with an x86 processor. Intel Pentium and AMD processors are good examples. 1 Welcome to Assembly Language 3 MASM is compatible with all versions of Microsoft Windows, beginning with Windows 95. A few of the advanced programs relating to direct hardware access and disk sector programming will only run under MS-DOS, Windows 95, or 98, because of tight security restrictions imposed by later versions of Windows. In addition, you will need the following: • Editor: Use a text editor or programmer’s editor to create assembly language source files.

An assembler is a program that converts source-code programs from assembly language into machine language. A companion program, called a linker, combines individual files created by an assembler into a single executable program. A third program, called a debugger, provides a way for a programmer to trace the execution of a program and examine the contents of memory. You will create two basic types of programs: 16-bit real-address mode programs and 32-bit protected mode programs. 6 Exercises 27 structures at the machine level; and the data representation of signed and unsigned integers, real numbers, and character data.

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